Installation command
!!MCDR plugin install games_aiAuthor
Repository
Homepage
Synced at
...
Last update
...
Latest version
Total downloads
1369
Back to catalogue
GamesAI for MCDReforged
Note
GamesAI Plugin/Mod QQ Group: 849544707 — Join us to discuss issues, share feedback, and exchange prompt, skills, tools configurations!
Note
Welcome to version 0.7.3! This release reworks the message layout of a request: there is only one system message now (the model's prompt + the skills list), the current time travels as a user message in front of the question and is re-injected periodically, the public data travels as an assistant message, and adjacent user messages are merged into one before sending — so models that accept a single leading system message only (Qwen3.5 and friends) work again, and the provider's prefix cache keeps hitting in long conversations. See What's New for details.
Table of Contents (click to expand)
Installation
Run the following command in the MCDR console to install the plugin:
!!MCDR plugin install games_ai
Alternatively, get it from the MCDR Plugin Repository and place it in your plugin directory.
If you choose to install manually, install the Python packages openai, requests, and websockets first:
pip install openai requests websockets
Usage
Type !!gamesai anywhere to display all available features of this plugin.
| Command | Description |
|---|---|
!!gamesai clear | Clear your own chat history. Chat history is unrelated to the public database. |
!!gamesai clearall | Clear all players' chat history. Chat history is unrelated to the public database. |
!!gamesai reload | Reload the plugin configuration file. See Hot Reload for details. |
!!gamesai check | Check for plugin updates and force-refresh the context-window table. |
!!gamesai speedtest [model] | Test API server connection latency. If no model is specified, all models are tested. |
!!gamesai config get <key> | Read a configuration value. |
!!gamesai config set <key> <value> | Update a configuration value (auto type-adapts; automatically triggers Hot Reload). |
You can also use !!ask directly to ask the AI questions, chat, or ask it to do things for you.
| Command | Description |
|---|---|
!!ask <content> | Ask the AI a question, chat, or ask it to do something. <content> is what you want the AI to do or the question you want to ask. |
!!ask -n <content> | Ask the AI without using conversation history (current conversation is still saved). |
!!ask -f <content> | Force-ask without waiting: the request is merged into the round that is currently running (alias: -forced). See AI Request Pipeline & Chat Mechanism. |
!!ask switch <model> | Switch the AI model for your current conversation (<model> is the AI_ID or nickname). The history is cleared and the old model summarizes it right before your next request, handing the summary to the new model. See Summary Hand-off on Model Switch. |
!!ask stop | Immediately stop everything you have in flight: your running round (tool calls included), a running !!ask -n request and a task you delegated to the bot. The interrupted step is deleted from the history and queued !!ask -f messages are discarded. See Stopping a running round. |
!!ask context [player] | Show the context usage: model and window source, how much of the window is used, how many tokens are left before compression, the per-round sizes and the cache-hit rate. Without a player name it shows your own. See Context Inspection. |
!!ask context --all | Sum the context usage of every player on the server, grouped by model (models with zero usage are not listed); hover for the totals since the plugin was loaded. See Context Inspection. |
!!ask compact | Compress the older history right now, ignoring the compression triggers. It is performed by the preflight of your next question, so the command itself never blocks. See Context Inspection. |
Type !!data for information about database commands.
Tip
The database is automatically created when upgrading to version 0.3.0 or above.
| Command | Description |
|---|---|
!!data write <key> <value> | Add a data entry to the public database. <key> must not contain spaces; <value> can be any string. |
!!data add <key> <value> | Append <value> to an existing key in the public database. Creates a new key if it does not exist. |
!!data del <key> | Delete a data entry from the public database, regardless of whether the key exists. |
!!data read <key> | Read the value associated with a key from the public database. |
!!data list | Read all entries in the public database. |
!!data list keys | Read all keys in the public database. |
Technical Documentation
The technical details live in docs/en_us/ — how a request is built and kept inside the window, what every configuration key does, how tools and skills work, how the bot is driven, and what to do when something fails.
| Document | Contents |
|---|---|
| AI Request Pipeline | Request chain, the stateless !!ask -n, the !!ask switch hand-off, !!ask stop, automatic context management, per-user state |
| Configuration | Every key of config.json: prefix, permission, all_ai (incl. context_window), default_ai, mineflayer_bot |
| Tools | The 26 built-in tools, writing your own in tools.py, registering tools from your own plugin, permissions and visibility |
| Skills | What skills are for, the built-in ones, skills.json, letting the AI write them, registering them from your own plugin |
| Example | A real server configuration end to end: config, six skills, 44 custom tools, a walkthrough round and the pitfalls |
| Mineflayer Bot | Prerequisites, commands, how it works, supported actions, bot control tools |
| Hot Reload | Triggering a reload, what happens during one, following it from your plugin |
| Troubleshooting | !!ask errors, bot errors, logging & debugging |
| Changelog | Release notes of every published version |
The Role of AI in This Project
GamesAI is an AI-powered plugin, and AI also plays an important role in how this project itself is maintained:
- This README was originally typeset by the author (yello) and has since been fully revised by AI;
- All translation files (
lang/*.yml) are maintained by AI; - Logic checks before each release are performed by AI;
- Issues reported for snapshot/development builds are investigated by AI;
- GitHub issues and PRs are first triaged by AI before reaching the maintainer.
Acknowledgements & Disclaimer
Special thanks to WangHai Server for providing the foundation for testing this plugin.
Special thanks to william-song-shy (William Song) for suggesting the !!ask no-history mode.
Special thanks to ZhangZuoqian (张作乾) for suggesting the !!gamesai speedtest command.
All content generated by AI (LLM) models is unrelated to this plugin.
All consequences arising from custom tools are unrelated to this plugin.
Sponsorship & Contributors
Sponsorship address: Afdian
Those who sponsor GamesAI will appear in the following sponsor list (currently no sponsors):
| # | Sponsor | Amount | Date |
|---|---|---|---|
| - | - | - | - |
License
MIT License, Copyright (c) 2026 yello
Introduction source: README.md